Finally managed to incoporate the sliding text within the animation rather than as too seperate scenes, means that there is more flow within the sequence. I also thought I best start getting the hands frustrated, I did alot of playing around like tapping, slapping each other but all were too much to begin with, those things should start happening later. So I just chose to have the hands trying to tempt the computer with the white pawn. Computer still loading hand gets impatient and hits it. So thus begins the frustrations.
I'm in the middle of re doing the animation, I've gotten rid of the old hideous wood flooring too, swapped it for a nicer wood and colour. I've also been able to get rid of that flick finger at the beginning of the aniamtion, aswell as shortening the beginning. Although be shortening the beginning sequence of things means I have to start re doing the music too. Oh well need it done right, otherwise they'd be no point!
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