Update 2 the basics:
Thursday, 15 March 2012
Quick Update
The nCloth Dynamic
Just a quick update on another Dynamic I now understand. Also understand how useful expressions are, been tweaking that too. Did look into other things but think they were getting to advance for me, so scaled it back and stuck with what I knew and created this:
I may have went overboard with the holes, but with the theme I'm going with it would be torn to shreds, I've also included the Black Spot, just to hail the great book and film Treasure Island. This is also the 1st time using materials, did a quick crash course just to get the basics down.
I may have went overboard with the holes, but with the theme I'm going with it would be torn to shreds, I've also included the Black Spot, just to hail the great book and film Treasure Island. This is also the 1st time using materials, did a quick crash course just to get the basics down.
Sorry...
Hey sorry its been over a week since my last posting, I had to take some time out for a few days, I basically just worked myself into the ground. Anyway back on it now, and with the Maya deadline looming I've been researching and studying Proceedural Animation, I don't want to just create a scene from a tutorial I want to understand it. Its an awesome thing, with some really awesome effects. The more I learn and understand it the more I can utilise it, and add it to my own Pirate scene, when the time comes to building it. I want to grasp the process 1st before building anything. I've an idea in mind, well two, one easy the other a more advance version which I could do over summer. The fancy advance one is a space Pirate scene, but to do it justice I want to practice a little more 1st, the other is a deserted island, with the remenant of a single pirate. Oh and a flag with the black spot, which used to mean death, remember that from the old Treasure Island film as a kid. Loved that film!! Anyway I'm going to make it into a small animation like the beginning of a film, I've been looking at fluid effects for the past few days, creating a stormy sea. Well I'm not gonna give too much away yet, just incase I change my mind again. Here is a shot of my stormy waters:
Pretty good huh?
Pretty good huh?
Labels:
camp,
environment,
exercise,
fluid effects,
Maya,
pirate,
Pirates,
practice,
Proceedural Animation,
progress,
space,
trial












