Showing posts with label exercise. Show all posts
Showing posts with label exercise. Show all posts

Wednesday, 19 September 2012

Daily Sketch: Self portrait

Jeebus... How hard was that!? Never realised how hard self portraits are, spent ages trying to figure out where my eyes were on my own head!! I'm done staring at myself, not the most vain person as it is, can be occasionally but fed up of it today. Anyway realised the more I challenge myself with different facial features and characters the better I become.

 

This one has been quite difficult, I knew My main features like the button nose and huge lips and big eyes, did not know how out of proportion it ll made it though!

Anyway it came together better when I started looking at it as a whole, with the hair and ears neck and shoulders. Also a big challenge was the 3/4 view not done that in ages and ages! I'm really getting into owning an iPad especially to draw with, best alternative I've got to one of those fancy big computer ones, once I've got a job and money then I'll start doing more fancy things

Tuesday, 18 September 2012

Daily sketch Le Chef

So my other half is doing a patisserie course this year, and every Tuesday keeps bringing home lots of fattening goodies, then we eat them while watching The Great British Bake Off. Well I was a little inspired to draw my very of a chef.

Here is the outline, and then I did a coloured version on my iPad using the Procreate app.

Only annoying thing about my daily sketch is his stupid squinty eye! I've forgotten how to draw them, will keep at it though! I like it apart from that I think, I like my little random daily sketches thing I've got going on though.

Monday, 10 September 2012

Daily Sketch: Beethoven

Just practicing my drawing skills, practice makes perfect. Anyway thought I'd have a go at a caricature and chose to do the famous Beethoven. Did not realise how big his forehead and hair was till I studied his pictures. Anyway here's my version of him done on iPad using Procreate and a Alupen.
not bad for a first time go, anyway I might add more detail later, just kept it simple with block colours and basic shadows. His hair could do with being a bit more fly away and messy though I reckon, anyway daily sketch done!

 

Friday, 24 August 2012

Background painting

So I am getting there, my first real go with a background and scenery painting, something I always seem to avoid for some reason. Its taken me forever to get just to this point since yesterday!

Hopefully it's starting to get a little more depth to it

 

 

Thursday, 23 August 2012

Ok bit naughty but... He's got a BEARD!

Ok I know I've got like a billion and one different projects going on, but this idea struck me and theres nothing else out there like it. I have started my essay, and getting all my research together, to be honest I've got the answer and what I want to study in my final year, but it's how to best word the question, so I get to add all the things I want to study into it. Also my client project is coming on, but uni systems are being updated so I can't use them at the minute so it will have to wait.

Oh my chicken animation has come to a stand still BUT... Yesterday someone contacted me asking if it was possible to use it, a video company wanted to use it in a wedding video they were doing. How good is that?? So later today I'm going to get back on it, especially if someone thinks it good enough just from the 6second walk cycle.

Anyway back to the present this bearded fellow, just started the background, something I still haven't got my head around taking me an entire day to get the courage and begin drawing it. I didn't know how to start it what setting would best suit him, I was thinking indoors but then lighting became an issue. Then I thought about him on water almost meditating like, but that too became a bit too complex. I'm only a little beginner so that I'd start a little easier and do it in a forest setting. So here is the base, I might change the colouring, I'm going to add little light orbs around him, make it more mystical. Just have a play. Hopefully the base is a good enough start for me to get my head around scenery painting.

Practice makes perfect!

 

Monday, 30 July 2012

Chickens Walk Cycle

So I've begun my first ever hand drawn animation, just in time for the iAnimate competition. It's still a bit rough, but day by day I'm getting better and better, it's steadily being tidied up bit by bit. Considering I had no idea on how a chicken walks (my chickens must be fed up of my staring at them!) and had never successfully made a flip book or hand drawn animation of any kind, I don't think I've done too badly. I'm using the Animation Desk app on my iPad to create it, it's a bit fiddly at times and mid way through they updated the software and changed everything, Just as I was getting used to it! But with the mini set backs I think I'm getting the hang of it. I've only animated 72 frames at the minute, and at 12 frames a second that's only just 6seconds long. I'm planning to start animating the background, and have lots of things happening, like buildings being built, wars, aliens, chaos that kind of thing, life in general. Yet have the chicken causally strolling along, un fazed by the turmoil and chaos around it. It the lays an egg, and the end slogan will be "Life goes on"

That's exactly what happens, life goes on regardless of what occurs, or problems faced, life will always carry on in some way or another. I think it'll be quite interesting to watch, and if I can make the background elements interesting enough, I think it could be quite a good animation.

 

Tell you what, France is doing me a world of good!

 

Thursday, 15 March 2012

Sorry...

Hey sorry its been over a week since my last posting, I had to take some time out for a few days, I basically just worked myself into the ground. Anyway back on it now, and with the Maya deadline looming I've been researching and studying Proceedural Animation, I don't want to just create a scene from a tutorial I want to understand it. Its an awesome thing, with some really awesome effects. The more I learn and understand it the more I can utilise it, and add it to my own Pirate scene, when the time comes to building it. I want to grasp the process 1st before building anything. I've an idea in mind, well two, one easy the other a more advance version which I could do over summer. The fancy advance one is a space Pirate scene, but to do it justice I want to practice a little more 1st, the other is a deserted island, with the remenant of a single pirate. Oh and a flag with the black spot, which used to mean death, remember that from the old Treasure Island film as a kid. Loved that film!! Anyway I'm going to make it into a small animation like the beginning of a film, I've been looking at fluid effects for the past few days, creating a stormy sea. Well I'm not gonna give too much away yet, just incase I change my mind again. Here is a shot of my stormy waters:
Pretty good huh?

Thursday, 1 March 2012

WHOOPAAH

I know its on a black background, but I'm playing around with fluid effects in Maya and this is what I came up with. I'm getting quite into this now. Can't believe I've been tring to put it off, what a fool I've been. Really enjoying this software, Maya is definitely creeping up to Max now, anyway I think I will defintiely be using this in My Pirate Camp, as I've also animated it to change as clouds do. Determination is the key. 

Friday, 17 February 2012

I DID I DID see a putty cat


Still practicing my drawing skills and photoshop. It's simple stuff like this that builds a portfoilio. Especially as I know exactly how I'm going to digitalise my sketchbooks properly for the real portfolio I'd hand to potential employers as a concept artist. If I keep doing stuff like this by the end of the summer I'll have quite a collection. Anyway this is me and emma as Cats, I took the the previouse images I drew and changed us into cats.

Thursday, 16 February 2012

I taat I saw a Putty Cat

Just a recent character design I've started fixing up. Just thought i'd share before I finsih up here.

Saturday, 11 February 2012

Pflow Test


I created this yesterday while learning about particle flow, with the effects of wind and drag too. This was created from a tutorial by Chandan Kumar. It was really helpful. I still need to play around a lot more, but I have realised that it is the wind that really determines the whole thing. Anyway this weekend I'll be drawing, keeping on top of and improving my skills. Will upload the sketches I do as soon as I can promise.

Friday, 10 February 2012

Morning Play

Just been playing around with a tutorial by Andrew Kramer, it taught me about subtle ligthing and shadows.Still in the playing stage of the producion logo. Mini projects keep me learning new things. Especially the shadows I can use within a scene. Anyway I might do another. Will keep you updated

Tuesday, 7 February 2012

Saint Jerome in his Study - Model

I have begun modelling a replica of the painting 'Saint Jerome in his Study' by Antonello da Messina. This is just the doorway, I've built most of it by just extruding and Chamfering sections. Once you get the basics down its quite simple, just a puzzle. The awkward bit was modelling the inner doorway detail towads the top. I havent taken a good enough screen image for it to be really visible though. Anyway, this project I will be slowly getting on with along with all the other ones, hopefully will be another small thing to add to the portfolio.
 

Monday, 6 February 2012

Little ol' me

Yes this is what I used to look like as a kid, always wore tshirts that were way to big for me, along with my my scraggly hair my poor mother used to have to try and tackle every morning. I was a rough and tumble kind of kid, I think this quick sketch somes me up quite nicely.
Could do with some tweaking, but I started to take too long on it, took me an hour as I kept getting distracted.

Morning practice

Just some mid morning practice, 30mins from that poor photographed sketch below. I'm practicing to speed paint basically, and half an hour to have it sketched out in photoshop and coloured isnt too bad. Just trying to build up my portfolio I guess.

Wednesday, 14 December 2011

Mudbox Practice

I can't believe how quickly I'm getting the hang of this, it only took 2.5hrs to build and paint. Started with a sphere, and finished with this. The stalk was the awkward bit, but I think l've found a new way which will allow me to build upon a smaller surface area, the sculpt tool. So now because I feel that I've got the hang of this i think it's time to move forward onto the next level. Can't tell you how much I love this program and my graphics table.
So onto maybe a creature or even a christmas decoration in spirit of the season. We'll see...

Tuesday, 13 December 2011

Peppers to Carrots

Keeping up the practice, i'm getting there bit by bit, I've found that modelling fruit and veg is a good way to practice just gettign used to the program. Today I made a carrot as you can see, not figured out yet how to sort the lighting out to not make it sooo shiny, but I like its shape and its stump of greenery. I think I could of added some more stringey bits at the bottom, but it didnt work out so well when I tried. I think I'm gonna make a snake or something next, build up from fruit and veg to legless creatures, then onto creatures with legs, leading to humanoids. I'm trying to think of what to make next but all I can see is a candle in front of me and that is my only inspiration at the min so that might be up next, unless I get the courage to skip my initial steps and create Ratchet from the Rachet and Clank games, maybe. I don't know I should really begin the still life project, I've finally decided to go with my grandma's kitchen idea, I think visually it'll be nicer if not harder.
Always like a Challenge

Monday, 12 December 2011

1st time using Mudbox

This is the first time I have ever used Mudbox And 'have to say I love it!! Fantastic program Mud box , allows me complete control over modeling and texturing, it's 3dsmax and Photoshop combined. Having knowledge from Photoshop and 3ds max is definitely a massive help, but such a simple pogram, i'm actually quite annoyed that I haven't used this software sooner. Like all programs and skills practice makes perfect, i'll soon be able to make more than just a mere pepper. I'm hoping this will help in my pursuit to becoming a concept artist. I feel it's important to be capable in as many programs as possible, and an expert in at least 2. Hoping Mudbox might be one of them, because I have seen some incredible sculptures made in this program. CGSculpt is perfect to see all the awesome scupltures artists have created using this software and Zbrush.
This is just an example by Max Aristov of such incredible work, i want to be able to create such indepth detail, and really creative ideas like this. Overall really impressed with this program and what it can achieve.

Friday, 9 December 2011

Fantasy Olympics - Burball



Tadaaa, it is finished, everything from the storyboard and sketches to the actual animation and music. It is currently just being uploaded to Vimeo, I have used four programs for this, LMMS, Photoshop, 3ds Max and the main one After Effects. The main task was to learn about After Effects and how to make 2d images look like they're in a 3d environment. I used the software mainly for they text as I feel that it is in this area it truly succeeds. I did make the 2d characters work in the 3d arena too, which I am very happy about, as I thought that was going to be the hardest challenge. Luckily once I got into it, I got the hang of it really quickly, I do like the idea of being able to animate with this software, and with me currently considering concept art and storyboarding as a career, this is a great software for storyboards.
Although I feel like the character animation section will eventual get better with practice, right now this is the best I feel I could produce, another year or so practice I will be able to make it look smother and as though it were part of the arena. That I feel is the only let down.
The idea for the sport was really good, so much so I'm considering to make it a free mini game online. I really thought out the characters best for the sport too, like their shape and qualities. At one point i nearly turned the advert into a documentary each with their won back stories, before realising the brief was just asking for an advert. I liked how it all came together, and the reason why I used 3ds max was because I couldnt get the right feel from After Effects and so i made a decision, I wanted to make a good advert and the mass majority of it is made up of After Effects animation the text and character sections anyway.
The ideas behind this advert are strong ones, even though the final outcome isnt as strong I got all my ideas across, in the advert i gave a good over view of what my sport was, the mood, and why it was being advertised. If i had more time I think i could have played around some more with the olympic logo, as over past day or so i came up with an idea to make it more intergalatic.
It may not be the strongest advert but the ideas definitly are, and ultimately that was my main goal. Its execution was just mainly about learning the program and what it was capable of, my main goal was to push my imagination and also start practicing character designs.
The task was to 'design a promotional advert for a fantasy olympic sport'. I think I achieved that.

Saturday, 26 November 2011

Blinking Slithards

This is my first initial test for my blinking slithard was Just practicing with the layers and timing. Its only a rough little movie ,But you get the jist.