Friday, 28 October 2011
Lets Play
Here it is, animation combined with the opening!! I'm so happy, theres one flaw in it, but maybe it adds to it I dont know. Anyway I like it, it took a lot of faffing around and again 2.5hrs to render, but its starting to take shape. I'm starting to think about a sound track to go with it, and not forgetting sound effects, like the cracking of the knuckles. I really want my hands to have a Human personality its just trapped in Robot hands.
Thursday, 27 October 2011
Opening Scene Extended
This is the extended version of the opening which i will be using. It sets the scene better I feel, as it shows the whole chessboard, the hands, and the computer. It also does justice to the reflections, and is a little longer so audience can digest it better. I prefer it, its now 15sec worth of video, and doesnt feel so rushed, and it opens nicely into my next scene: The hands waking up.
Labels:
animation,
chess board,
chess player,
extended,
game,
hands,
king,
kinght,
pawn,
queen,
reflection,
robot,
rook
Wednesday, 26 October 2011
1st time using a Free camera on a track
This is the 1st piece of animation for my robot piece, its all static as I just wanted to set the scene 1st. I might infact make the beginning reflection section longer and same with the ending, when its just looking at the board. I like how all the reflections have come up on the chess pieces, along with the subtle reflection on the chess board. Took an hour though which is worrying.
Quick Exercise
Thought it would be nice to take a little break from all my coursework and make this:
Same Balloons but with the sky in the background:
Same Balloons but with the sky in the background:
Actually quite proud on how it turned out, I know there are flaws in it, but theres something that makes me happy at the idea of a balloon filled sky. I want them to my represent ideas, that float around in my head. Also just had Andy showing me how to use particle systems, which looks AWESOME!! Can't wait to have a play around with that
Labels:
3ds max,
balloon,
Balloons,
exercise,
filled,
ideas,
inspiration,
mental ray,
sky
Tuesday, 25 October 2011
Update on Materials
So here is a quick render of my scene, I've applied a deep blue raytrace onto the black squares, and now have a wooden table rather than it all be black, which I'm still 50/50 on. It lifts the image a lot, but I'm not sure if it distracts away from it or not, or even takes away the futuristic feel. I might tweek the white pieces, and white checkers too.






