So yesterday I uploaded a quick render of my scene, it was just basics, layout not sorted etc. But I've been playing with clouds this morning, just keeping them simple and gentle in the background and I'm also in the process of making a coconut fall from the tree onto the ground and have it emit some dust as it lands. I'll be using particle dynamics for that one, as I feel I've used a lot of fluid dynamics for the fire, clouds and water, its only fair to show what I know about particles. Anyway here is a draft render of my Palm Tree and some clouds in the background, I've used the Sky and Sun node to give it that bright feel.
I'm quite happy with where its heading so far.
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