Tuesday, 25 October 2011

Metallic Material


So I just wanted to show my metallic material, the above shot is a reflection off of the left shoulder, I might have to use that shot as an opening in my animation. I like that its all metallic, suits the theme of the robot, but I think I need to lessen the reflection on the pieces and even the board. Although the board only has a reflection off of the black squares, really I want the board to be more see through, yet I'm worried that the black surface below will make the white bits seem black too. Guess I will have to keep playing, anyway the pieces have been modelled, had help from Andy on the horse but its still my design and I've tweaked it since. I'm actually quite impressed with it, it does give off a futuristic feel, and it does keep in with my robot arms. I've yet to finish the computer just add some more buttons and make the mini animation "Checkmate" for it. Then I can actually begin the film. Sorry I haven't added my sketches and storyboard yet, need to get my hands either a camera with batteries or a scanner that for some reason needs ink to scan to computer (flaws in the Kodak all in one printer).


Above is my overall scene, and the set up, getting the hands right I think is going to be fiddly as I dont want them to clash with other pieces. What I love about it is that its just grown, piece by piece, section by section. I wasnt quite sure what my overall scene would look like, I am actually thinking a wooden table but worried it would lose the theme. A lot of it is just playing around, and so far my playing has paid off.

Monday, 24 October 2011

Hmmm... Chess Pieces beginning

This is just a progress render of my pieces, they still have a lot of tweaking left to do. Basic shapes are there but I am not happy with them yet, maybe material will help and more detail. Although they are supposed to be just Metal representations of the chess pieces rather than the standard ones. I'm also building them from scratch as I feel everyone is probably just copying a online tutorial, and I'd like my animation to stand out a little more. Anyway also to add... the chess computer has now been built it just needs detail like buttons, the black rectangle is when the words such as "Check In 10" will appear.

Friday, 21 October 2011

HAH!!!!!!

I win, took me hours but I win!! I have made two seperate (seperate being the key word) movable arms. They can be aniamted individually so yes animating may take longer but the overal story will be successful. I can believe how long it took me, I was stumped after fully completing my 1st arm, naively I thought I could clone and rotate it, but noooooo!!! That probably is possible and there might be a shortcut I need to learn to get round re building the hand and each of its fingers. BUT HAH.... I did it, now I can make my chess board and pieces, I'm thinking of designing my own just because everyone else seems to be copying tutorials online and they'll all look the same.
I could cry with relief. Tonight I will also discuss and show my initial designs for the hand. Anyway here they are:

I have not added any kind of material or lighting just because I've only just literally finished the modelling.

Update:
With one omni light and and chess board, plus few materials.  I just needed to get a feel for it so I can ponder about it over the weeked. Finally my vision is coming to life


Don't be afraid

I was thinking about my networks out in Norway and I forgot that I know and spoke to a very well known artist out there, Kjell Erik Killi Olsen. It was my final year at the college and we had our end of year exhibiton in a huge U-boat building. Out of the class they thought my War Animation was the most interesting and wanted me to have an interview. This is how I met him. He has a very interesting idea of art and his sculptures are intriguing and sexual, He has had exhibitons out in places like New York. The more I think about my Network the more people pop up.

Thursday, 20 October 2011

Imagi Studios Job

This is a job that is available at one of the companies I would love to have a go at, if I had more of a successful portfolio I would definitly apply.

Concept Artist
Qualifications
• Must be able to rapidly illustrate concepts based on verbal and written directives
• Design and artwork is needed for both characters, props and environments, so solid confidence with either one area or all must be demonstrated with portfolio
• Must be confident with both traditional media and digital, from Pencil to Photoshop.
• Must have confidence with colour and be able to take an idea from sketch form to finished colour artwork
• Great visualization and artistic skills with an eye for detail and realism
• Great photo-retouch skill
• Strong communication skill
• Team spirit is required
• Efficient and speedy work practices for quick turn-around time under deadline pressure
• Please be highly motivated and passionate about your work and have a positive attitude
• Knowledge of 3D animation or media production processes is an definite advantage
• Traditional drawing and portfolio required