Well Finally I have begun to understand and appreciate IK and FK's in 3ds Max, I just wanted to share my progress and small victory in the beginning steps of animation. This is something I have never been able to achieve before, I can see the importance of Dummies, i know what a reaction manager is and i understand the use of hierachies. I couldn't be happier, although I have had Andy's voice in my ear for the past 3 hours continously, I now have ear ache. Here is the progress image of my robot arm and hand.
I'm going to have a bit of a break and hopefully carry on animating the arm, for the very first time. Then I think I might just build a quick 3d image of my arena for the BURRBALL. The ideas are now just flying to me now. Also over the weekend I am going to create a story board for my chess player animation. Hands vs. Computer
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