Showing posts with label research. Show all posts
Showing posts with label research. Show all posts

Friday, 17 May 2013

Update on Artefact Five


Update on Artefact 5 from Simone Hunt on Vimeo.

Basically the last animation I did was pretty awful, lots of things wrong with it, people expected better of me. (Although that was two weeks of work, so not too bad in the time frame).

Anyway I've been getting some feedback from a friend of mine who used to do a bit in the industry, small animations and stuff. This piece has been re-worked 3 times. Still not 100% happy with the walk and the odd flick, but its not too bad.

I've simplified everything down, concentrating on animating one character and doing that well.

two thirds done, one third left to go.

Monday, 13 May 2013

Prezi - My Process

So got hold of Prezi and I've uploaded all my ideas and thought processes. I've not set it up into a presentation format as that was not the point of this. This was to have everything I have researched and worked towards, for the Tex Avery project, in one place. So I recommend to Just look at it in full view rather than with the arrows as that accomplishes nothing. Just press escape when done.




This has everything from my reading lists for each artefacts, failed attempts and even my first presentation ever for this project.

Wednesday, 31 October 2012

The Horrifying Rant!

So I know i said I'd write a blog about my internal project yesterday, but I actually was very productive in another project, my Research Project.
After spending a good time reading what is expected of me in the 3000-4000 words research paper, and what is necessary in such a paper, I've come to realise that there are not enough words for what I want to talk about. I thought it would be a in depth discussion, but apparently not the case. The extra section like 'background to research', 'research methodology' and 'description of proposed practice' can surely be merged into other areas. Why waste entire sections for this headings when it is a creative course, I'd understand more if it were a soical/science dissitations, as then it is obviously advantageous. But by giving entire sections away means having to write more than just a few sentences and writing something more substantial to justify having it as a section, right?
I don't know, maybe my lack of experience is showing, but there is not much logic behind it, yet others have done it in the past. Although with this is mind, after reading the example given to us as reference from someone last year, their discusson section was mostly pictures?!! They too didn't have enough to space to write. Maybe I'm being too optimistic in what I intend to write and will be glad to have so few words.
Anyway least I have a structure in place and a topic that interestes me. In fact I went to see 'Hotel Transylvania' yesterday. Good film, not great, but definitely would watch and enjoy it again.

In terms of animation I actually expected more extreme poses, it was great what they accomplished don't get me wrong, but it didnt have the wild takes I was expecting after reading some of the articles that Genndy Tartakovsky wanted it to be like the wild Warner Bros. and Tex Avery Cartoons.
They've done an awesome job at finally a new way to animate, rather then try and copy the kingpins Pixar. Its very much like Tex's work in the grand era of Walt Disney. Animation needs a fresh perspective, I know the picture above shows some extraggeration, but it wasnt like that all the way through the film, in fact some of the extreme emotions didnt really show till towards the end , which i dont understand as dracula had plenty bursts of rage since the beginning of the film. I would love to have seen it pushed more.

In fact that is what my finally year is all about, pushing the limits of animation. Tartakovsky's team had to re program and script how the rigs and models would morph so as to make it smooth and not crumpled or disfigured in a horrific mess. I'm not sure how I'm going to go about doing it, but I know they used Maya. so thats what I intend to learn today, wish me luck.

Friday, 19 October 2012

Weird I know...

Due to the workload I've not had chnace to upload anything onto my blog for a while. So... Sorry for that. Well I've managed to complete a presentation and handed in my first essay. Also had a big realisation as to how hard it is to read and write. Due to not having done it in a while, it has been a real hinderance, but i keep telling myself practice will make perfect. Im currently trying to read Tex Avery: King of Cartoons by Joe Adamson, really interesting but takes me three reads of the same page to actually get it and make it stick which as you can imagine being very very tidious.


Anyway I'm determined to do it, especially as its the only thing that is going to help towards my research project.

Here is my presentation for my Research Project:

Avery Presentation from simone Hunt on Vimeo.

Then we have the designs and idea for my enterpanerial idea, it is for my Context 3 essay. Hard as i quickly gave myself a crash course in business and investors, along with the inner workings of 3d technology, kinect and Infra Red lights and sensors.


Not bad considering I had no idea what Infra Red even was let alone how the sensors work together, and IR Light or what use the RGB Camera is to a Kinect. Anyway I did it and I'm quite chuffed with my little self. It could possibly wipe out keyboards and the mouse, who knows.

Tuesday, 28 February 2012

The Clay House is supposed to be Bread

Whilst re reading the story of Hansel and Gretel by the Brothers Grimm, I realised the house is completely made of bread! How do you show that, how would u make something solid enough to be believable as a house, whilst still being made of soft edible bread. Well it was by chance when looking at 18th century German Cottages I found The Clay House in Leshten, Bulgaria. I've also discovered there is a virtual tour of the building. It is made of Flintstone/Clay well to me that does have a few of the qualities I imagine the Witch's Bread House would have, this below is the interior:


Excuse the TV, but it is that dusty brown and the shaped of the bench and house is nearly perfect as a reference to the house. Also it helps seeing the whole thing in 3d so here is the link to the Virtual Tour; http://www.rentbyownerbg.com/offer/1918/

Also found these as extra elements that I want to just keep till I make up a mood board:
Well this is officially the beginning of the research for this Visualisation project.

Monday, 20 February 2012

Facial Expressions

I've been watching these clips, trying to learn the range of facial expressions. I can't wait to kick Hagatha into action, well as soon as i get the modelling thing sorted. Really frustrating as she is not working the way I want her too, every time I model her and add a few more sub division layers to her in Mudbox, she goes weird when I export it. So annoying, but hopefully Andy can save whats left of my hair.



Anyway these little guys have definitely brightened up my day, some very funny quick sketcghes. Something I would really love to get into.