Showing posts with label catalogue. Show all posts
Showing posts with label catalogue. Show all posts
Thursday, 15 November 2012
catalogue ideas
Labels:
3ds max,
after effects,
Alupen,
animate,
animation,
ATRG,
beard,
catalogue,
digital drawing,
drawing,
progress,
screen shot,
witch
Wednesday, 7 November 2012
YAY
Got feedback for my last essay, high 2:1 which means I'm on track. Thats really good considering I havent written anything formal or done referencing since over a year now. Anyway also means I was only few marks off a 1st too.
Well I've been carrying on with trying to finish my Client and Catalogue projects this week, also this afternoon I've touched up on Maya again. Will be honest have been avoiding it a little, but I have no choice have to get back on it. so here is my updated evolutionary timeline
Plus a this is an updated version of Hagatha:
Ived added thr walkcycle below (shortened version).
Well I've been carrying on with trying to finish my Client and Catalogue projects this week, also this afternoon I've touched up on Maya again. Will be honest have been avoiding it a little, but I have no choice have to get back on it. so here is my updated evolutionary timeline
Plus a this is an updated version of Hagatha:
Ived added thr walkcycle below (shortened version).
Labels:
after effects,
animation,
catalogue,
client,
essay,
evolution,
Hagatha,
progress,
silhouette,
walk cycle
Friday, 2 November 2012
Catalogue
Given a new project so here is one of the pieces I've created for it. I might add a long walk cycle underneath just to put it better into context. I've also finished the character models, MODELS! For the client project, will be working on the background this weekend.
This are just the first 4 of the 17 I've created, going all the way through to modern age!
Anyway will update again when I can this weekend as I have to dash now











