The evolution walk cycles done;
Wednesday, 7 November 2012
Tuesday, 6 November 2012
ATRG Evolution- Group One Basic
So this is what I've created so far for the Client project - ATRG. I've got a basic walk cycle up, all I need to do is set up the transitions between evolutionary levels and background scenery. I've made the rest and they're just sat waiting to be uploaded into a walk cycle on After Effects. Hopefully should have this and the Catalogue project done by latest next week. Giving me a good few weeks to concentarte solely on my Research Project. I got some more books, two through the post yesterday; "The Art of Hotel Transylvania" and "What's so Funny". Also bought "Monsters in Films", "Character Mentor" and "Fantasy Art Workshop" These last three books are just for general purposes rather than for the Research Project. I am also slowly making my way through the Tex Avery Book, I writing notes in it as I go along, just small summaries and useful quotes bit of knowledge and references to certain small animations, it helps so I dont have to keep re reading it and can progress through it quicker, I've also realised in the back are two long interviews with Avery himsef, excited to read what he has to say.
Anyway reading a side, back to finsihing off these other two smaller projects.
Labels:
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Friday, 2 November 2012
Catalogue
Given a new project so here is one of the pieces I've created for it. I might add a long walk cycle underneath just to put it better into context. I've also finished the character models, MODELS! For the client project, will be working on the background this weekend.
This are just the first 4 of the 17 I've created, going all the way through to modern age!
Anyway will update again when I can this weekend as I have to dash now
Wednesday, 31 October 2012
The Horrifying Rant!
So I know i said I'd write a blog about my internal project yesterday, but I actually was very productive in another project, my Research Project.
After spending a good time reading what is expected of me in the 3000-4000 words research paper, and what is necessary in such a paper, I've come to realise that there are not enough words for what I want to talk about. I thought it would be a in depth discussion, but apparently not the case. The extra section like 'background to research', 'research methodology' and 'description of proposed practice' can surely be merged into other areas. Why waste entire sections for this headings when it is a creative course, I'd understand more if it were a soical/science dissitations, as then it is obviously advantageous. But by giving entire sections away means having to write more than just a few sentences and writing something more substantial to justify having it as a section, right?
I don't know, maybe my lack of experience is showing, but there is not much logic behind it, yet others have done it in the past. Although with this is mind, after reading the example given to us as reference from someone last year, their discusson section was mostly pictures?!! They too didn't have enough to space to write. Maybe I'm being too optimistic in what I intend to write and will be glad to have so few words.
Anyway least I have a structure in place and a topic that interestes me. In fact I went to see 'Hotel Transylvania' yesterday. Good film, not great, but definitely would watch and enjoy it again.
In terms of animation I actually expected more extreme poses, it was great what they accomplished don't get me wrong, but it didnt have the wild takes I was expecting after reading some of the articles that Genndy Tartakovsky wanted it to be like the wild Warner Bros. and Tex Avery Cartoons.
They've done an awesome job at finally a new way to animate, rather then try and copy the kingpins Pixar. Its very much like Tex's work in the grand era of Walt Disney. Animation needs a fresh perspective, I know the picture above shows some extraggeration, but it wasnt like that all the way through the film, in fact some of the extreme emotions didnt really show till towards the end , which i dont understand as dracula had plenty bursts of rage since the beginning of the film. I would love to have seen it pushed more.
In fact that is what my finally year is all about, pushing the limits of animation. Tartakovsky's team had to re program and script how the rigs and models would morph so as to make it smooth and not crumpled or disfigured in a horrific mess. I'm not sure how I'm going to go about doing it, but I know they used Maya. so thats what I intend to learn today, wish me luck.
After spending a good time reading what is expected of me in the 3000-4000 words research paper, and what is necessary in such a paper, I've come to realise that there are not enough words for what I want to talk about. I thought it would be a in depth discussion, but apparently not the case. The extra section like 'background to research', 'research methodology' and 'description of proposed practice' can surely be merged into other areas. Why waste entire sections for this headings when it is a creative course, I'd understand more if it were a soical/science dissitations, as then it is obviously advantageous. But by giving entire sections away means having to write more than just a few sentences and writing something more substantial to justify having it as a section, right?
I don't know, maybe my lack of experience is showing, but there is not much logic behind it, yet others have done it in the past. Although with this is mind, after reading the example given to us as reference from someone last year, their discusson section was mostly pictures?!! They too didn't have enough to space to write. Maybe I'm being too optimistic in what I intend to write and will be glad to have so few words.
Anyway least I have a structure in place and a topic that interestes me. In fact I went to see 'Hotel Transylvania' yesterday. Good film, not great, but definitely would watch and enjoy it again.
In terms of animation I actually expected more extreme poses, it was great what they accomplished don't get me wrong, but it didnt have the wild takes I was expecting after reading some of the articles that Genndy Tartakovsky wanted it to be like the wild Warner Bros. and Tex Avery Cartoons.
They've done an awesome job at finally a new way to animate, rather then try and copy the kingpins Pixar. Its very much like Tex's work in the grand era of Walt Disney. Animation needs a fresh perspective, I know the picture above shows some extraggeration, but it wasnt like that all the way through the film, in fact some of the extreme emotions didnt really show till towards the end , which i dont understand as dracula had plenty bursts of rage since the beginning of the film. I would love to have seen it pushed more.
In fact that is what my finally year is all about, pushing the limits of animation. Tartakovsky's team had to re program and script how the rigs and models would morph so as to make it smooth and not crumpled or disfigured in a horrific mess. I'm not sure how I'm going to go about doing it, but I know they used Maya. so thats what I intend to learn today, wish me luck.
Monday, 29 October 2012
Everything but!
So Lately it seems I can concentrate on learning everything but what I have to, for example I have been studying Neanderthals, homosapiens and the famous Lucy. None of which have anything to do with animation or 3d in anyway.
I need to get my focus back on track, so this evening I spent most of the time looking for topics on the new film Hotel Transylvania, and I am loving what I've read so far, in fact tomorrow I have insisted with my other half we go see it and on top of that I have ordered the art and making of book.
I found this really good little tidbit into the behind scenes animation of it on dengeek.com http://www.denofgeek.com/movies/hotel-transylvania/22999/hotel-transylvania-a-look-at-the-animation-style
Which even includes a little clip of the pre materialed models being animated. It describes how they replaced the in between blur that usually happens in animation with a step by step key frame and nickenamed it Genndy blur. Ontop of the modellers and riggers having to do this and create a new engine software, they would give their extreme pose of say Dracula, in which Grenndy Tartakovsky would draw over the still of the extreme pose on the Cintiq ensuring that the 2d extreme style inspired by the Warner Bros. and Tex Avery style (as quoted), would be transferred into 3d! The film director was so determined to have this, he would draw over it!! Love it, it's everything Pixar is not, and is exactly what I am looking for, he steers clear of the realistic CGI stuff that everyone is trying to do and creates something a cartoon should be! Love it
Anyway I'm really looking forward to the book arriving which should be over the next week or so, I've also ordered "Why is that so funny? A Practival exploration of physical comedy" which is also quite fitting as I've been watching the Marx Brother films, wasn't sure what to make of them first but "Duck Soup" actually made me giggle out loud!
Besides all this book ordering and laughing to myself I also had a major panic when I realised we had another project this term, internal client project! Da..da..duuuhh..... So in my hectic busy family week last week I had to pull together a presentation for an idea I didn't have, well lucky for me I work well under pressure, in fact I'm rubbish if there's no pressure, I procrastinate, a lot! Anyway back to the main point at hand, this week I'll be creating an animatic/storyboard of my idea which I came up with the night before! It's actually pretty good. In fact tomorrow I'll write up a post entirely dedicated to it as I'm going to try and read my tex avery book now.
Here's the YouTube link to fatboy slim video Rig here, right now. Inspiration to my internal client project
http://www.youtube.com/watch?v=R795KiMD4zs&feature=youtube_gdata_player
I need to get my focus back on track, so this evening I spent most of the time looking for topics on the new film Hotel Transylvania, and I am loving what I've read so far, in fact tomorrow I have insisted with my other half we go see it and on top of that I have ordered the art and making of book.
I found this really good little tidbit into the behind scenes animation of it on dengeek.com http://www.denofgeek.com/movies/hotel-transylvania/22999/hotel-transylvania-a-look-at-the-animation-style
Which even includes a little clip of the pre materialed models being animated. It describes how they replaced the in between blur that usually happens in animation with a step by step key frame and nickenamed it Genndy blur. Ontop of the modellers and riggers having to do this and create a new engine software, they would give their extreme pose of say Dracula, in which Grenndy Tartakovsky would draw over the still of the extreme pose on the Cintiq ensuring that the 2d extreme style inspired by the Warner Bros. and Tex Avery style (as quoted), would be transferred into 3d! The film director was so determined to have this, he would draw over it!! Love it, it's everything Pixar is not, and is exactly what I am looking for, he steers clear of the realistic CGI stuff that everyone is trying to do and creates something a cartoon should be! Love it
Anyway I'm really looking forward to the book arriving which should be over the next week or so, I've also ordered "Why is that so funny? A Practival exploration of physical comedy" which is also quite fitting as I've been watching the Marx Brother films, wasn't sure what to make of them first but "Duck Soup" actually made me giggle out loud!
Besides all this book ordering and laughing to myself I also had a major panic when I realised we had another project this term, internal client project! Da..da..duuuhh..... So in my hectic busy family week last week I had to pull together a presentation for an idea I didn't have, well lucky for me I work well under pressure, in fact I'm rubbish if there's no pressure, I procrastinate, a lot! Anyway back to the main point at hand, this week I'll be creating an animatic/storyboard of my idea which I came up with the night before! It's actually pretty good. In fact tomorrow I'll write up a post entirely dedicated to it as I'm going to try and read my tex avery book now.
Here's the YouTube link to fatboy slim video Rig here, right now. Inspiration to my internal client project
http://www.youtube.com/watch?v=R795KiMD4zs&feature=youtube_gdata_player




